We're Tethered Together


Technical Designer

Quality Director


Details

  • 10 Person Interdiciplinary Team
  • Unity Engine
  • Indie Studio Project
  • April 2023 - October 2023

Awards & Publications

  • Showcased at the Washington State Gaming Expo 2024 with Seattle Indies
  • Published on Steam on October 13th, 2023
  • Very Positive - 170 Reviews (11/2/2024)

My Contributions

  • Curated 5 levels to adapt to evolving game mechanics, ensuring a dynamic and engaging player experience throughout development.
  • Documented and systematically resolved reported bugs from the project's issue log based on playtesting and bug documentation.
  • Implemented tools such as a cutscene manager and an audio persistence tool.
  • Organized prefabs for efficient project development.
  • Refined gameplay mechanics such as doors with buttons, moving platforms, and the eye threat manager.
  • Applied code reworks for different systems to offer controller support.