We're Tethered Together
Technical Designer
Quality Director
Details
- 10 Person Interdiciplinary Team
- Unity Engine
- Indie Studio Project
- April 2023 - October 2023
Awards & Publications
- Showcased at the Washington State Gaming Expo 2024 with Seattle Indies
- Published on Steam on October 13th, 2023
- Very Positive - 170 Reviews (11/2/2024)
My Contributions
- Curated 5 levels to adapt to evolving game mechanics, ensuring a dynamic and engaging player experience throughout development.
- Documented and systematically resolved reported bugs from the project's issue log based on playtesting and bug documentation.
- Implemented tools such as a cutscene manager and an audio persistence tool.
- Organized prefabs for efficient project development.
- Refined gameplay mechanics such as doors with buttons, moving platforms, and the eye threat manager.
- Applied code reworks for different systems to offer controller support.