Corbyn LaMar

Technical Designer and Gameplay Engineer

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Eidolon Fate of Fools

Technical Level Designer | Gameplay Programmer

Academic Game Project | Unreal Engine | Fall 2024 - Spring 2025

  Set in a metaphysical battleground, wield tarot cards to outplay rivals in strategic first-person combat, and achieve divinity through domination in this networked multiplayer mystical card game arena shooter.

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Modular 3D Dungeon Generation Tool With A*

Technical Designer | Tools Programmer

Personal Project | Unity Engine | Fall 2024

  A Unity tool for generating modular 3D dungeons between two points using an optimization-based approach, streamlining procedural creation for level designers.

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Marching Cube Terrain With A* Pathfinding

Systems and AI Programmer

Academic Project | Unity Engine | Spring 2024

  This project explores the integration of Marching Cubes terrain generation with A* pathfinding to create dynamic, modifiable landscapes that AI agents can intelligently navigate in real-time.

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Cats N Critters: A Dungeon Claw-er

Technical Designer | Gameplay Programmer

Academic Game Project | Unity Engine | Fall 2023 - Spring 2024

  Explore the enchanted archi-paw-lago as a cat wizard miniature, using unique abilities and teaming up with up to four players to conquer enemies in this whimsical top-down 3D dungeon-crawler.

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We're Tethered Together

Technical Designer | Quality Director

Bun Bun Games | Unity Engine | Spring 2023 - Fall 2023

  Cast into an ancient crypt, survive the horrors that dwell below, and ascend from despair with your unexpected companion in this 2D puzzle adventure platformer.

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Phase Based Procedural 2D Level Generation

Technical Level Designer

Academic Project | Unity Engine | Spring 2023

  A 2D top-down procedural generation prototype designed to create dynamic rooms and hallways, incorporating polished gamefeel, balanced difficulty, and a refined reward system into procedural level design.

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Inline: Out of Time

Systems Programmer | Co-Producer

Academic Game Project | Custom C++ Engine | Fall 2022 - Spring 2023

  As a delivery courier for a large company in a retro-futuristic city, skate fast to deliver the packages on your route in this 2D time-attack action platformer.

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Nowhere to Grow

Systems Programmer | Gameplay Programmer

Academic Game Project | Custom C Engine | Spring 2022

  A lonesome onion ventures through a beautiful paper garden in search of a lost friend, growing things using their tears in this 2D puzzle adventure platformer.

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